The Challenges
Game Developers - an industry of skeptics
We began with industry research for game development companies and their employees. The developer community is very knowledgeable about company marketing strategies and any feigned effort that felt like we were trying to be one of the cool kids would be met with cynicism. The developer community can quickly gather on social platforms and ruin a marketing plan.
Solution
We knew our game needed to be genuine and come from a place of fun. The advertising in the box needed to be carefully integrated and placed around the fun of the game. We focused our efforts on creating a positive experience while also poking fun at the industry.
Conference Attendees on the move
Attendees are bombarded with sights and sounds throughout big conferences. With such a large conference there would be many other booths that would pull conference attendees away and keep them on the move. We knew we had little time to capture their attention.
Solution
As a way to give more time with our brand we reserved a space outside of the main hall where we set up a lounge with tables. Attendees looking for a place to sit, relax, grab a drink and a snack and take up a game with other attendees.
Attention to the Brand
While we wanted to get the game into as many hands as possible the real goal was to supply attendees with information about the Microsoft Game Stack and create brand recognition.
Solution
The game was designed to match the branding of Game Stack, making the brand recognizable and giving attendees a reminder when they got back from the conference. To keep attendees at the booth and to learn about Game Stack features attendees were awarded special "game breaking" cards while visiting with workers from each area of the booth.